DARKLORDS RISING Version 1.02 SPELL LIST Spell (Cost, Hero) Spell Effect Lifesbane (20,Nec) 6-10 Skeletons, 1-2 Wraiths, 1-4 Wights, 0-1 Undead Beast Demonic Horde (20,Sum) 2-4 Imps, 1-3 Ice Demons, 2-4 Hellhounds, 1-3 Fire Demons Berserker (14,Sha) +1 medals (group) Life Drain (14,Vam) -1 hits to enemy group (-2 if level 9+) Greater Demon (13,Sum) Summon 1-3 Fire Demons. Wraithcall (12,Nec) Summon 1-2 Wraiths. Teleport (12,Wiz/Sum/Alc) Teleport to any friendly city. Shatter (11,Wiz) Destroy all items in 8 square radius. Wrath of Kali (10,Mon) +1 acid (group), +1 chaos, +2 assassin, +3 poison Summon Item (10,Alc) Summon nearby Item. Minor Demon (10,Sum) Summon 1-3 Ice Demons. Banishment (10,Wiz) Banish summoned armies in 8 square radius. Song of Life (9,Brd) +1 hits (group), +4 move (group) Divine Aid (9,Pri) Summon 1 Archon. Dispel Magic (9,Wiz) Close down all spells in 8 square radius. Critical Strike (8,Mon) Manslayer, Elfslayer, Dwarfslayer and Orcslayer. Augury (8,Sha) Reveal Map, +2 view Mighty Feast (8,Pri) +1 strength, +1 hits (group) Summon Hound (7,Sum) Summon 1-5 Hellhounds. Reanimate (6,Nec) Summon 4-8 Skeletons. Create Golem (6,Alc) Summon 1 Clay Golem. Heroism (6,Wiz) +1 leadership, +2 hits, +1 morale, +6 move (group) Chain Lightning (5,Wiz) +1 lightning (group) Evil Eye (5,Sha) +5 poison, +5 disease, +5 paralysis, +5 curse Mind Control (5,Mon) +1 fear, +1 morale Mana Drain (5,Vam) Leech 1 mana from each enemy's mana income. Song of Battle (5,Brd) +1 morale, +5 move (group) Summon Imp (5,Sum) Summon 1-3 Imps. Bless (4,Pri) Blesses the stack. Jihad (4,Sha) +1 siege, +4 move (group) Song of Fortune (4,Brd) +1 leadership, +3 income/city Body Control (4,Mon) +1 strength, +1 hits, +4 move, +1 view Song of Stone (4,Brd) +1 fortify, +2 engineer Phantom Steed (4,Nec/Pal) Flight, +8 move Invisibility (4,Nec/Wiz/Ran/Vam) Invisibility Dig (4,Pri) +2 engineer Wall of Force (3,Wiz/Alc) +1 fortify, +1 morale Bravery (3,Pal) +1 morale, +2 move (group) Chaos Seed (3,Nec) +1 chaos Storm Song (3,Brd) +2 lightning, +1 chaos Fortify (2,Pri/Sha/Ran/Pal) +1 fortify Mighty Blow (2,Mon) +1 trample Haste (2,Pri/Ran) +4 move (group) Shatter, Dispel Magic will affect any items or spells, even friendly ones, excepting items and spells which are owned by the Hero casting the Shatter or Dispel Magic spell. Banishment affects all armies, friendly or otherwise, even ones in the current group. Old Spells: Strength (1) +2 strength Flight (4) Flight Terror (3) +1 fear